Bonfire Studios

Computer GamesIrvine, California, United StatesFounded 201697 employees$25M raised

Bonfire Studios is an independent video game developer with 97 employees, currently developing its first title, a team-based PvP game called Arkheron. The company raised $25M in a Series B round in January 2025, with backing from Riot Games and Andreessen Horowitz among others.

Employees
97
Total raised
$25M
Last: Series B
Open roles
1
-50% vs last year
Site visitors
8K
per month
Alumni founders
4
companies started

The growth story

Bonfire Studios headcount and funding97 people today
10597202120222023202420252026
Data by CrustdataCrustdata

Bonfire Studios grew from 32 to 97 employees between 2021 and 2026, raising $25M along the way, most recently a Series B in January 2025.

About

Bonfire Studios makes multiplayer video games focused on competitive team play and community building. Their debut game Arkheron is in private playtesting, targeting players who want deep, rewarding gameplay in persistent worlds.

The company has grown to nearly 100 employees since its 2016 founding, with recent Series B funding suggesting expansion. Their investor list includes strategic backer Riot Games alongside VC firms like Andreessen Horowitz and Founders Fund.

Founders and leadership

Engineering is the largest function with 21 staff. The company operates with a lean team structure, averaging 2 years median tenure across its workforce.

The Bonfire Studios org chart

Nicholas Carpenter (Co-founder) leads 23 mapped leaders with 7 direct reports. Click +N to expand a team; names link to the person’s public profile.

Departments, and which ones grew

Headcount by functiongrowth vs 12 months ago
AArts and Design
36-10%
EEngineering
27+17%
MMedia and Communication
60%
MMarketing
5+25%
BBusiness Development
40%
CCommunity and Social Services
4+300%
HHuman Resources
3-25%
OOperations
3+50%
EEntrepreneurship
30%
Data by CrustdataCrustdata

Headcount by function: Arts and Design 36 (-10% YoY), Engineering 27 (+17% YoY), Media and Communication 6 (0% YoY), Marketing 5 (+25% YoY), Business Development 4 (0% YoY), Community and Social Services 4 (+300% YoY).

Talent flow

Over a third of analyzed hires came from Blizzard Entertainment, with Riot Games and EA also major talent sources. Alumni have founded several gaming startups including Bad Robot Games (121 employees) and Imagendary Studios.

Where Bonfire Studios people come from, and where they go79 current + 74 former profiles
35 people: Blizzard Entertainment → Bonfire Studios12 people: Riot Games → Bonfire Studios7 people: Electronic Arts (EA) → Bonfire Studios7 people: Respawn Entertainment → Bonfire Studios3 people: Turtle Rock Studios → Bonfire Studios3 people: Wildlight Entertainment → Bonfire Studios3 people: Zwift → Bonfire Studios2 people: Phoenix Labs → Bonfire Studios2 people: Bonfire Studios → Bad Robot Games2 people: Bonfire Studios → Giant Skull2 people: Bonfire Studios → Lightspeed L.A.2 people: Bonfire Studios → Super Mega Lab1 people: Bonfire Studios → Lone Rider Recruiting1 people: Bonfire Studios → Yellow Brick Games1 people: Bonfire Studios → TOTOP Creatives Co1 people: Bonfire Studios → Ironroot GamesBonfire Studios97 peopleCAME FROMWENT TOBlizzard Entertainm…35 peopleRiot Games12 peopleElectronic Arts (EA)7 peopleRespawn Entertainme…7 peopleTurtle Rock Studios3 peopleWildlight Entertain…3 peopleZwift3 peoplePhoenix Labs2 peopleBad Robot Games2 peopleGiant Skull2 peopleLightspeed L.A.2 peopleSuper Mega Lab2 peopleLLone Rider Recruiti…1 peopleYellow Brick Games1 peopleTOTOP Creatives Co1 peopleIronroot Games1 people
Data by CrustdataCrustdata

Most common previous employers of Bonfire Studios staff: Blizzard Entertainment (35), Riot Games (12), Electronic Arts (EA) (7), Respawn Entertainment (7), Turtle Rock Studios (3), Wildlight Entertainment (3). Former Bonfire Studios employees most often moved to Bad Robot Games (2), Giant Skull (2), Lightspeed L.A. (2), Super Mega Lab (2), Lone Rider Recruiting (1), Yellow Brick Games (1).

Alumni worth knowing

The Bonfire Studios mafia

Former employees have started 4 known companies, including Bad Robot Games (121 staff) and Super Mega Lab (2 founders).

Anna SweetWei WangGia NguyenMarc HansonAndrew Foster5
founders left Bonfire Studios and started 4 companies, employing 160 people between them

121 employees
Anna Sweet, was Business | People | Operations until 2020
28 employees
Wei Wang, was Principal Artist until 2019
7 employees
Gia Nguyen, was Concept Artist until 2019
4 employees
Marc Hanson, was Programming Department Lead until 2010
Andrew Foster, was Software Engineer until 2010

Web traffic

bonfirestudios.com monthly visitors-51% month over month
7,50425,31443,1237,504202420252026
Data by CrustdataCrustdata

Traffic mix: 22% direct, 68% search, 4% social, 0% paid.

What this company is made of

Headcount by skillwhat people list on their profiles
GGame Development
43
VVideo Games
43
AAdobe Photoshop
33
AAutodesk Maya
28
GGame Design
25
CC++
21
UUnity
20
TTexture Mapping
17
MMicrosoft Office
17
SSocial Media
16
Data by CrustdataCrustdata

Most common skills at Bonfire Studios: Game Development (43), Video Games (43), Adobe Photoshop (33), Autodesk Maya (28), Game Design (25), C++ (21), Unity (20), Texture Mapping (17).

Where the team actually sits

Headcount by regionHQ: Irvine, California, United States
CCalifornia, United States
42
LLos Angeles Metropolitan Area
11
UUnited States
4
CCanada
3
WWashington, United States
3
NNorth Carolina, United States
2
NNevada, United States
2
BBritish Columbia, Canada
2
Data by CrustdataCrustdata

Bonfire Studios people are concentrated in California, United States (42), Los Angeles Metropolitan Area (11), United States (4), Canada (3).

Search footprint

Organic clicks
1,078
per month
Traffic worth
$0K
if bought as ads
Ranking keywords
148

Bonfire Studios attracts about 1,078 organic search visits a month, traffic worth roughly $0K a month if bought through ads. It gained 26 ranking keywords and lost 15 in the last period.

What employees say

Compensation
5.00 / 5
Career opportunities
4.70 / 5
Senior management
5.00 / 5
Work-life balance
5.00 / 5

Frequently asked

How many employees does Bonfire Studios have?

Bonfire Studios has 97 employees as of September 2026.

How much has Bonfire Studios raised?

Bonfire Studios has raised $25M in total, most recently a Series B round in January 2025.

Who founded Bonfire Studios?

Bonfire Studios was founded in 2016 by Nicholas Carpenter.

Who is the CEO of Bonfire Studios?

Nicholas Carpenter (Co-founder) sits at the top of Bonfire Studios's reporting structure, with 7 direct reports.

Where does Bonfire Studios hire from?

The most common previous employers of current Bonfire Studios staff are Blizzard Entertainment (35 people), Riot Games (12 people), Electronic Arts (EA) (7 people).

Where do Bonfire Studios employees go after leaving?

Former Bonfire Studios employees most often move to Bad Robot Games (2), Giant Skull (2), Lightspeed L.A. (2).

What companies were founded by ex-Bonfire Studios employees?

At least 4 companies have a founder who previously worked at Bonfire Studios, including Bad Robot Games, Imagendary Studios, NUEN MOTO.

How much traffic does Bonfire Studios get from search?

Bonfire Studios attracts about 1,078 organic search visits a month, worth roughly $0K a month in equivalent ad spend.

What skills do people at Bonfire Studios have?

The most common skills among Bonfire Studios staff are Game Development, Video Games, Adobe Photoshop, Autodesk Maya, Game Design.

Where is Bonfire Studios's team located?

Bonfire Studios staff are concentrated in California, United States (42), Los Angeles Metropolitan Area (11), United States (4).

How big is Bonfire Studios's arts and design team?

Bonfire Studios has about 36 people in Arts and Design, down 10% over the past year, as of September 2026.

How big is Bonfire Studios's engineering team?

Bonfire Studios has about 27 people in Engineering, up 17% over the past year, as of September 2026.

Computed from 79 current and 74 former Bonfire Studios profiles, as of September 2026. Source: Crustdata.

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