Red Rover Interactive

Computer GamesOslo, Oslo, NorwayFounded 202356 employees$20M raised

Red Rover Interactive is a new game studio developing social survival sandbox games, founded in 2023 with $20M Series A funding in April 2024. The Oslo and Newcastle-based startup has 56 employees.

Employees
56
Total raised
$20M
Last: Series A
Site visitors
2K
per month
Alumni founders

The growth story

Red Rover Interactive headcount and funding56 people today
66$5M$15M5620222023202420252026
Data by CrustdataCrustdata

Red Rover Interactive grew from 2 to 56 employees between 2022 and 2026, raising $20M along the way, most recently a Series A in April 2024.

About

Red Rover builds multiplayer survival games focused on social interaction and emergent gameplay. Their first title appears to target the growing sandbox survival genre, though details remain unannounced.

The company raised $20M in Series A funding just one year after founding, suggesting strong investor confidence in their concept. With 56 staff already, they're scaling quickly for a pre-launch studio.

Founders and leadership

Engineering makes up the largest department with 16 staff. The company operates with a median tenure of just 2 years, typical for a new studio building its core team.

The Red Rover Interactive org chart

Fred Richardson (CEO and co-founder) leads 22 mapped leaders with 2 direct reports. Click +N to expand a team; names link to the person’s public profile.

Departments, and which ones grew

Headcount by functiongrowth vs 12 months ago
AArts and Design
18-18%
EEngineering
150%
BBusiness Development
40%
MMarketing
40%
MMedia and Communication
3+50%
QQuality Assurance
30%
Data by CrustdataCrustdata

Headcount by function: Arts and Design 18 (-18% YoY), Engineering 15 (0% YoY), Business Development 4 (0% YoY), Marketing 4 (0% YoY), Media and Communication 3 (+50% YoY), Quality Assurance 3 (0% YoY).

Talent flow

The team draws heavily from Funcom (12 hires) and Lockwood Publishing (7), with other recruits from Ubisoft and Sumo Digital. Alumni have moved to Wizards of the Coast and Jagex, though outflow remains minimal given the company's youth.

Where Red Rover Interactive people come from, and where they go45 current + 12 former profiles
12 people: Funcom → Red Rover Interactive7 people: Lockwood Publishing → Red Rover Interactive4 people: Ubisoft → Red Rover Interactive4 people: Sumo Digital → Red Rover Interactive3 people: Ubisoft Reflections → Red Rover Interactive2 people: Bohemia Interactive → Red Rover Interactive2 people: Epic Games → Red Rover Interactive2 people: Jagex: The RuneScape Company → Red Rover Interactive1 people: Red Rover Interactive → Wizards of the Coast1 people: Red Rover Interactive → Jagex: The RuneScape Company1 people: Red Rover Interactive → CodeDev Group- The Unreal Guys | The Performance Guys1 people: Red Rover Interactive → -1 people: Red Rover Interactive → Binary SpidersRed Rover Interactive56 peopleCAME FROMWENT TOFuncom12 peopleLockwood Publishing7 peopleUbisoft4 peopleSumo Digital4 peopleUbisoft Reflections3 peopleBohemia Interactive2 peopleEpic Games2 peopleJagex: The RuneScap…2 peopleWizards of the Coast1 peopleJagex: The RuneScap…1 peopleCodeDev Group- The …1 people--1 peopleBinary Spiders1 people
Data by CrustdataCrustdata

Most common previous employers of Red Rover Interactive staff: Funcom (12), Lockwood Publishing (7), Ubisoft (4), Sumo Digital (4), Ubisoft Reflections (3), Bohemia Interactive (2). Former Red Rover Interactive employees most often moved to Wizards of the Coast (1), Jagex: The RuneScape Company (1), CodeDev Group- The Unreal Guys | The Performance Guys (1), - (1), Binary Spiders (1).

Web traffic

redroverinteractive.com monthly visitors-9% month over month
1,9779,89217,8062,116202420252026
Data by CrustdataCrustdata

Traffic mix: 28% direct, 53% search, 12% social, 1% paid.

What this company is made of

Headcount by skillwhat people list on their profiles
GGame Development
31
VVideo Games
24
CC++
21
GGame Design
16
GGame Programming
15
AAdobe Photoshop
15
UUnity
15
CC#
14
PPerforce
12
AAutodesk 3ds Max
12
Data by CrustdataCrustdata

Most common skills at Red Rover Interactive: Game Development (31), Video Games (24), C++ (21), Game Design (16), Game Programming (15), Adobe Photoshop (15), Unity (15), C# (14).

Where the team actually sits

Headcount by regionHQ: Oslo, Oslo, Norway
EEngland, United Kingdom
20
OOslo, Norway
9
NNorway
4
LLombardy, Italy
2
VViken, Norway
2
SSlovakia
1
MManchester Area, United Kingdom
1
SSerbia
1
Data by CrustdataCrustdata

Red Rover Interactive people are concentrated in England, United Kingdom (20), Oslo, Norway (9), Norway (4), Lombardy, Italy (2).

Search footprint

Organic clicks
64
per month
Traffic worth
$0K
if bought as ads
Ranking keywords
54

Red Rover Interactive attracts about 64 organic search visits a month, traffic worth roughly $0K a month if bought through ads. It gained 9 ranking keywords and lost 6 in the last period.

Frequently asked

How many employees does Red Rover Interactive have?

Red Rover Interactive has 56 employees as of September 2026.

How much has Red Rover Interactive raised?

Red Rover Interactive has raised $20M in total, most recently a Series A round in April 2024.

Who founded Red Rover Interactive?

Red Rover Interactive was founded in 2023 by Joe Stevens, Fred Richardson, Daniel Rätzer.

Who is the CEO of Red Rover Interactive?

Fred Richardson (CEO and co-founder) sits at the top of Red Rover Interactive's reporting structure, with 2 direct reports.

Where does Red Rover Interactive hire from?

The most common previous employers of current Red Rover Interactive staff are Funcom (12 people), Lockwood Publishing (7 people), Ubisoft (4 people).

Where do Red Rover Interactive employees go after leaving?

Former Red Rover Interactive employees most often move to Wizards of the Coast (1), Jagex: The RuneScape Company (1), CodeDev Group- The Unreal Guys | The Performance Guys (1).

How much traffic does Red Rover Interactive get from search?

Red Rover Interactive attracts about 64 organic search visits a month, worth roughly $0K a month in equivalent ad spend.

What skills do people at Red Rover Interactive have?

The most common skills among Red Rover Interactive staff are Game Development, Video Games, C++, Game Design, Game Programming.

Where is Red Rover Interactive's team located?

Red Rover Interactive staff are concentrated in England, United Kingdom (20), Oslo, Norway (9), Norway (4).

How big is Red Rover Interactive's arts and design team?

Red Rover Interactive has about 18 people in Arts and Design, down 18% over the past year, as of September 2026.

How big is Red Rover Interactive's engineering team?

Red Rover Interactive has about 15 people in Engineering, up 0% over the past year, as of September 2026.

Computed from 45 current and 12 former Red Rover Interactive profiles, as of September 2026. Source: Crustdata.

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